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Star ocean 4

Star Ocean: The Last Hope
Game cover
Developer(s) tri-Ace & Square Enix
Publisher(s) Square Enix
Series Star Ocean
Platform(s) Xbox 360[1]
Release date JP / NA/ EU 2009[2]
Genre(s) Sci-Fi/Fantasy RPG

 

Star Ocean: The Last Hope
Image:SOTLH.jpg
Developer tri-ace
Publisher square enix
Designer(s) Mitsuo Iwao
Yoshinori Yamagishi
Hajime Kojima
Katsumi Enami (
Composer(s) Motai Sakurabai
Series Star ocean
Engine Infinte Undiscovey egine
Platform(s) xbox 360
Release date(s) JP February 19, 2009
NA February 24, 2009
EU June 5, 2009
Genre(s) Sci-Fi/Fantasy RPG
Rating(s) CERO: B
ESRB: T
OFLC: PG
PEGI: 12+
Media DVD

Star Ocean: The Last Hope (スターオーシャン4 Sutā Ōshan 4) is a console role-playing game developed by tri-ace and published by square enix (shock horror) for the xbox 360, and the fifth installment in the Star ocean series. Famatisu has revealed that the battle system will now feature four party members, and be more team-oriented. The hero is called Edge Maverick, and the heroine is named Reimi Saionji. The game will also feature more of a sci-fi emphasis than past titles with the ability to control your own ship. It's been said this ship is quite large, and will be able to land on at least 5 planets or other space-based destinations. One will be able to travel through the "star ocean," jumping across planets The game will also take place a few centuries before the original star ocean (around S.D. 10, or approximately 2097 AD).

Development

Star Ocean: The Last Hope was originally announced at the "Star Ocean Special Stage" at the 2007 Square Enix Party as the tentatively titled Star Ocean 4 with no platform. An Xbox 360 release was revealed during the 2008 xbox 360 RPG Premiere. In a special interview with Xbox Japan, weeks before the game's release, game producer Yoshinori Yamagishi revealed that the team began planning out Star Ocean: The Last Hope immediately after they finished developing Star ocean 3: till the end of time, so actual development time took about 5 years. The game uses an improved version of the game engine used in Infinte Undiscovery, where it is able to generate much better graphics, and the stunning expression of light in real time. He also mentioned that the biggest problem the team encountered while creating the game is capacity, as making a RPG on a latest generation console requires vast amounts of data and coding thanks to the complexity of graphics and animations. The game will also be running at a constant 60 fps. Pre-rendered movies are done by a collaboration between tri-Ace and Visual Works, while character design and illustration (only in the Japanese version) is handled by Katsumi Enami, best known for her illustration work in the light novel and anime series Baccano!

When asked whether the title would release on the PlayStation 3, producer Yoshinori Yamagishi replied "We can say that it will be released first [on the Xbox 360]. Whether we'll release it on the PS3 is undecided. We may release it, we may not."Square Enix and The Last Hope's development team have since stated that there are no plans for a PS3 version. In an interview, Yamagishi cited that Xbox 360 was the first seventh generation console to come out, and its "extremely well-made hardware", from a developer's standpoint, as the reasons why he chose it to develop Star Ocean: The Last Hope on. In a test play session held for Microsoft Japan employees and some prominent bloggers, when asked if Star Ocean: The Last Hope follows after Star Ocean: Till the End of Time's plot twist, Yamagishi stated in a Q&A session that the world of SO4 exists in a parallel universe from the one in the first three Star Ocean games. When asked if tri-Ace will remake the first three games on a new generation console, Yamagishi stated that he would rather work on a new sequel to Star Ocean than develop remakes, as the development time for them would be very consuming.

Soundtrack

The music for Star Ocean: The Last Hope was composed by Motoi Sakuraba, who has worked on the soundtrack for the previous Star Ocean games and many other games developed by tri-Ace. The soundtrack will be released in two parts:

  • Star Ocean: The Last Hope Original Soundtrack - A 3-CD set containing all the music tracks in the game, with a total of 71 tracks. It also contains a DVD extra of an interview with Sakuraba himself, plus video footage of his workshop and some original music performed by him.[17]
  • Star Ocean: The Last Hope Arrange Soundtrack - A selection of tracks from the original soundtrack performed in different remixes.[18]

Reception

[hide] Reception
Review scores
Publication Score
Famitsu 34/40
GamePro 4/5 stars[19]
IGN 8.0/10[20]
Official Xbox Magazine 8.5/10[21]
TeamXbox 8.5[22]
X-Play 4/5 stars[23]

Famitsu awarded the game a total of 34/40, comprised of a 9/9/8/8 score.[24]

Overall, the game was far better received than Square Enix's other next-gen console RPGs such as Infinite Undiscovery and The Last Remnant, both of which had mixed reviews from critics. IGN awarded the game a score of 8.0. In its review, IGN stated that despite the rough pacing in the storyline that could be told in a much more engaging manner, tri-Ace and Square-Enix's latest RPG holds together quite well with action-packed gameplay. Some of the small annoyances encountered during the game was the disc-swapping, which requires players to do just that if they need to travel to previous locations. The review also feels that the Japanese voice track should have been included as an option in the US version, as the English voice track and lip-synching are horrendous. X-Play gave The Last Hope 4 out of 5 stars, stating that the story is epic, engaging and well-paced from start to finish, and combat is frantic, complex and smooth. X-Play stated bad voice acting, and objectives that aren't always clear to lead the player, as the downsides of the game. TeamXbox awarded the game with a score of 8.5, praising the balanced and addictive combat which allows the player to handle both strategy and gaming skill to the fray. The Official Xbox Magazine gives a score of 8.5, citing the addictive mix of combat, quests and storyline as a plus, but criticizes the long stretch of cutscenes and a lack of save points around.

The game has sold 166,027 copies in its first four days on the Japanese market placing it in third place behind Blue Dragon and Tales of Vesperia for sales of Xbox 360 games in Japan. 24,584 Xbox 360 units were also sold during the week of February 16, 2009.[25]

Screens


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If we notice anything about the newly released scans/screenshots of Tri-Ace's Star Ocean 4, it's that they haven't yet pumped up the character designs from the critically acclaimed, but fanbase panned, Star Ocean: Till the End of Time. Case in point: Fayt enjoyed keeping his sword at an awkward horizontal position around his bum. Sure, it may be convenient for quick-unsheathing, but for moving through a crowd that would be irritating! Seems the new main character of Star Ocean 4 has the same linking , along with touting a lady friend at his side.

We're not complaining -- the games deliver fun and fast-paced battles and we're very excited to watch this newest entry mold itself into something spectacular. Seriously, the new generation of consoles need their RPGs and for a lot of people, Blue Dragon and Eternal Sonata just won't cut the mustard. We'll keep looking for more info on this game as it develops, as it already looks to be on the right sci-fi track, as the screens depict
. Despite this, we doubt it'll surpass the sheer quality seen in PS2 titles such as Unlimited Saga.

Story

"AD 2064. Humanity made its third and most costly mistake. World War III. Weapons of mass destruction deployed with impunity, razed the land in the blink of an eye. People believed it's the end of the world. The planet Earth was dying. So humanity began to search for a new home in space."

 

"AD 2074 first contact. SD0001 first warp. SD0010 -- first official SRF mission. The first official SRF mission ventures forth into the great Star Ocean."

Gameplay

Star Ocean: The Last Hope screenshot.

The game will use the same real-time battle system as previous games in the series. There is a new Rush gauge. It is unknown how the Rush gauge works or what it is used for.

 

Development

Star Ocean: The Last Hope was originally announced at the "Star Ocean Special Stage" at the 2007 Square Enix Party as the tentatively titled Star Ocean 4 with no platform.[6] It was revealed during the 2008 Xbox 360 RPG Premiere for a release on the Xbox 360.

When asked whether the title would see release on the PlayStation 3, Square Enix producer Yoshinori Yamagishi replied "We can say that it will be released first [on the Xbox 360]. Whether we'll release it on the PS3 is undecided. We may release it, we may not."[1] Square Enix have since stated that there are "no plans" for a PS3 version,[7] but have continued to distance the title from the "Xbox 360 Exclusive" label (such as that on Infinite Undiscovery).[8]



 

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